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Algorithm 1: Eye Gaze Based 3D Triangulation Method. |
Visual Servoing based Eye Gazing:
Gaze the 3D point at the principal point in the left and right cameras simultaneously through visual servoing based eye gazing. In each loop of the visual servoing:
Calculate the joint velocity commands of the robotic bionic eyes using Equations ( 12) and ( 13) according to pixel deviation in the left eye and right eye, respectively.
Send the joint velocity commands to the robotic bionic eyes and get the feedback of joint angles.
3D Triangulation by Calculation of Intersection Point:
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