Table 3.
Models of the effect of internet gaming disorder on insomnia with depression, anxiety and stress as mediators.
| Unstand. Coeff. |
SE or (Bootstrapping SE) |
t-value or (Bootstrapping LLCI) |
p-value or (Bootstrapping ULCI) |
|
|---|---|---|---|---|
| Total effect of internet gaming disorder on Insomnia | 0.084 | 0.007 | 11.983 | <0.001 |
| Direct effect of internet gaming disorder on Insomnia | 0.070 | 0.007 | 10.039 | <0.001 |
| Direct effect of internet gaming disorder on mediators | <0.001 | |||
| Depression | 0.217 | 0.041 | 5.277 | <0.001 |
| Anxiety | 0.216 | 0.0473 | 4.576 | <0.001 |
| Stress | 0.205 | 0.0425 | 4.828 | <0.001 |
| Indirect effect of internet gaming disorder on Insomnia | ||||
| Total indirect effect | 0.014 | (0.004) | (0.007) | (0.023) |
| Via depression | 0.005 | (0.003) | (0.006) | (0.010) |
| Via anxiety | 0.006 | (0.002) | (0.002) | (0.012) |
| Via stress | 0.003 | (0.002) | (0.001) | (0.007) |
| (C1) | −0.002 | (0.003) | (−0.009) | (0.005) |
| (C2) | 0.001 | (0.003) | (−0.004) | (0.008) |
| (C3) | 0.003 | (0.003) | (−0.002) | (0.010) |
Note: Age, gender father’s and mother’s education were adjusted for the model.
Unstand. Coeff. = unstandardized coefficient.
LLCI = lower limit in 95% confidence interval.
ULCI = upper limit in 95% confidence interval.
(C1): Depression vs. anxiety.
(C2): Depression vs. stress.
(C3): Anxiety vs. stress.