Table 5.
Models of the effect of internet gaming disorder on parent-reported quality of life with depression, anxiety and stress as mediators.
| Unstand. Coeff. |
SE or (Bootstrapping SE) |
t-value or (Bootstrapping LLCI) |
p-value or (Bootstrapping ULCI) |
|
|---|---|---|---|---|
| Total effect of internet gaming disorder on Parent-reported quality of life | −1.261 | 0.172 | −7.322 | <0.001 |
| Direct effect of internet gaming disorder on Parent-reported quality of life | −0.886 | 0.171 | −5.185 | <0.001 |
| Direct effect of internet gaming disorder on mediators | <0.001 | |||
| Depression | 0.228 | 0.042 | 5.365 | <0.001 |
| Anxiety | 0.224 | 0.049 | 4.596 | <0.001 |
| Stress | 0.212 | 0.044 | 4.793 | <0.001 |
| Indirect effect of internet gaming disorder on Parent-reported quality of life | ||||
| Total indirect effect | −0.374 | (0.124) | (−0.639) | (−0.154) |
| Via depression | −0.116 | (0.067) | (−0.263) | (−0.007) |
| Via anxiety | 0.051 | (0.051) | (−0.163) | (0.041) |
| Via stress | −0.208 | (0.076) | (−0.375) | (−0.080) |
| (C1) | −0.065 | (0.092) | (-0.267) | (0.104) |
| (C2) | 0.093 | (0.089) | (-0.69) | (0.278) |
| (C3) | 0.158 | (0.083) | (0.013) | (0.341) |
Note: Age, gender father’s and mother’s education were adjusted for the model.
Unstand. Coeff. = unstandardized coefficient.
LLCI = lower limit in 95% confidence interval.
ULCI = upper limit in 95% confidence interval.
(C1): Depression vs Anxiety.
(C2): Depression vs Stress.
(C3): Anxiety vs Stress.