Table 5.
Reason | ASD (n = 14) | TD (n = 14) |
---|---|---|
Social games | 82.6% (16.2%) | 77.0% (19.8%) |
Soothe child* | 68.6% (28.2%) | 33.6% (25.3%) |
Transitions (switching to a new activity) | 57.6% (27.5%) | 63.1% (26.8%) |
Distraction | 57.0% (28.8%) | 56.2% (27.9%) |
Attract attention* | 48.7% (34.5%) | 17.6% (24.6%) |
Communication* | 66.1% (25.9%) | 33.6% (24.8%) |
Nighttime routine | 50.9% (40.2%) | 31.3% (32.4%) |
Daily living routines (e.g., getting dressed) | 50.6% (34.9%) | 66.1% (25.5%) |
Pretend/Imaginative play | 29.8% (27.6%) | 32.6% (27.3%) |
Positive reinforcement | 22.5% (17.2%) | 29.7% (26.5%) |
Significantly greater in ASD than TD.