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. 2020 Nov 16;6(11):e05340. doi: 10.1016/j.heliyon.2020.e05340

Figure 3.

Figure 3

Showing standardised β coefficients for total, direct and indirect effects of video game addiction on anxiety, via coping. Figure 3.1 shows the total effect of addiction on anxiety. Figure 3.2 shows the multiple mediation analysis model of video game addiction and anxiety, mediated by approach, withdrawal/resignation, and diversion coping. Figure 3.3 shows the indirect effects of video game addiction and withdrawal/resignation on anxiety. Note. ∗∗∗ = p < .001; ∗∗ = p < .01; ∗ = p < .05.