|
Should be used during the pandemic |
219 |
58.9 |
Podcasts |
Will be implemented |
65 |
17.5 |
|
Will remain after the pandemic |
97 |
26.1 |
|
Should be used during the pandemic |
341 |
91.7 |
Online lectures |
Will be implemented |
297 |
79.8 |
|
Will remain after the pandemic |
281 |
75.5 |
|
Should be used during the pandemic |
163 |
43.8 |
Independent collaborative work |
Will be implemented |
244 |
65.6 |
|
Will remain after the pandemic |
129 |
34.7 |
|
Should be used during the pandemic |
250 |
67.2 |
Live broadcasts |
Will be implemented |
119 |
32.0 |
|
Will remain after the pandemic |
108 |
29.0 |
|
Should be used during the pandemic |
192 |
51.6 |
Online chats with teachers |
Will be implemented |
89 |
23.9 |
|
Will remain after the pandemic |
66 |
17.7 |
|
Should be used during the pandemic |
18 |
4.8 |
Online chats with chatbots |
Will be implemented |
5 |
1.3 |
|
Will remain after the pandemic |
7 |
1.9 |
|
Should be used during the pandemic |
161 |
43.3 |
Online exams |
Will be implemented |
40 |
10.8 |
|
Will remain after the pandemic |
65 |
17.5 |
|
Should be used during the pandemic |
119 |
32.0 |
Online collaborative work |
Will be implemented |
24 |
6.5 |
|
Will remain after the pandemic |
60 |
16.1 |
|
Should be used during the pandemic |
62 |
16.7 |
Virtual- or augmented-reality exercises |
Will be implemented |
1 |
0.3 |
|
Will remain after the pandemic |
21 |
5.6 |
|
Should be used during the pandemic |
64 |
17.3 |
Serious games |
Will be implemented |
3 |
0.8 |
|
Will remain after the pandemic |
12 |
3.3 |
|
Should be used during the pandemic |
125 |
33.9 |
Asynchronous interactive formats |
Will be implemented |
24 |
6.5 |
|
Will remain after the pandemic |
32 |
8.7 |
|
Should be used during the pandemic |
21 |
5.6 |
Other (e.g. recommended literature readings) |
Will be implemented |
39 |
10.5 |
|
Will remain after the pandemic |
33 |
8.9 |