Table 2.
The motivation and corresponding game elements added for each type of player.
| Hexad type | Motivation | Game element |
| Socializers | Relatedness | Link to social network |
| Free spirits | Autonomy and self-expression | Theme color customization |
| Achievers | Mastery | Challenge |
| Philanthropists | Purpose and meaning | Game experience sharing |
| Players | Rewards | Points |
| Disruptors | Change | Hacking mode |