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. 2020 Sep 1;117(48):30071–30078. doi: 10.1073/pnas.1907375117

Fig. 6.

Fig. 6.

Application: Painting by manipulating GAN neurons. (A) An interactive interface allows a user to choose several high-level semantic visual concepts and paint them onto an image. Each concept corresponds to 20 units in the GAN. (B) After the user adds a dome in the specified location, the result is a modified image in which a dome has been added in place of the original steeple. After the user’s high-level intent has been expressed by changing 20 dome units, the generator automatically handles the pixel-level details of how to fit together objects to keep the output scene realistic.