TABLE 1.
Variations of the reckless or responsible game, predictions, and the observed responsible-rate.
|
Predicted responsible-rate |
||||
| Cognitive hierarchy τ = 1.54 | Naïve sampler ki = 5 | SAW K = 9 ω = 0.5 ε = 0.4 | Experimental results | |
| Basic setting: Reckless: 1, 0.98; −60 otherwise (EV = −0.22) Responsible: 0 if all agents choose responsible; 0, 0.98; −60 otherwise (if at least one agent chooses Reckless) | 0.11 | 0.09 | 0.18 | 0.09 |
| (2) Protecting alert app: Reckless: 1, 0.98; −60 otherwise (EV = −0.22) Responsible: 0 with certainty | 0.89 | 0.09 | 0.22 | 0.09 |
| (3.1) Always enforce app: Reckless: [1, 0.98; −60 otherwise] – 1.2 with certainty (EV = −1.42) Responsible: 0 if all agents choose responsible; 0, 0.98; −60 otherwise (if at least one agent chooses Reckless) | 0.89 | 1 | 0.87 | 0.85 |
| (3.2) Mostly enforce app: Reckless: [1, 0.98; −60 otherwise] – [1.2, 0.95; 24 otherwise] (EV = −0.16) Responsible: 0 if all agents choose Responsible; 0, 0.98; −60 otherwise (if at least one agent chooses Reckless) | 0.89 | 0.78 | 0.55 | 0.60 |
SAW, Sampling and Weighting model (see Supplementary Appendix 1).