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. 2020 Nov 30;11:577743. doi: 10.3389/fpsyg.2020.577743

TABLE 1.

Variations of the reckless or responsible game, predictions, and the observed responsible-rate.

Predicted responsible-rate
Cognitive hierarchy τ = 1.54 Naïve sampler ki = 5 SAW K = 9 ω = 0.5 ε = 0.4 Experimental results
Basic setting: Reckless: 1, 0.98; −60 otherwise (EV = −0.22) Responsible: 0 if all agents choose responsible; 0, 0.98; −60 otherwise (if at least one agent chooses Reckless) 0.11 0.09 0.18 0.09
(2) Protecting alert app: Reckless: 1, 0.98; −60 otherwise (EV = −0.22) Responsible: 0 with certainty 0.89 0.09 0.22 0.09
(3.1) Always enforce app: Reckless: [1, 0.98; −60 otherwise] – 1.2 with certainty (EV = −1.42) Responsible: 0 if all agents choose responsible; 0, 0.98; −60 otherwise (if at least one agent chooses Reckless) 0.89 1 0.87 0.85
(3.2) Mostly enforce app: Reckless: [1, 0.98; −60 otherwise] – [1.2, 0.95; 24 otherwise] (EV = −0.16) Responsible: 0 if all agents choose Responsible; 0, 0.98; −60 otherwise (if at least one agent chooses Reckless) 0.89 0.78 0.55 0.60

SAW, Sampling and Weighting model (see Supplementary Appendix 1).