Table 4.
Problem/addicted gamers vs the remaining | ||
---|---|---|
% (n) | p-value | |
Overall frequency | 6.5 (134) | |
Male gender | ||
Yes | 8.0 (82) | 0.006 |
No | 5.0 (52) | |
Ever considered seeking treatment | ||
Yes | 9.3 (68) | <0.001 |
No | 4.9 (66) | |
Enough friends | ||
Yes | 5.6 (94) | 0.002 |
No | 9.9 (40) | |
Age | ||
15–18* | 17.5 (18) | <0.001 |
19–24* | 11.9 (35) | <0.001 |
25–29* | 7.9 (17) | 0.025 |
30-** | 4.4 (64) | <0.001 |
Hours chatting on internet/social media | ||
<1–4 | 5.1 (100) | <0.001 |
>4 | 28.6 (34) |
Compared with frequencies within the age group 30 years of age or older.
Compared with frequencies within all of the younger age categories.