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. 2020 Dec 5;12:100324. doi: 10.1016/j.abrep.2020.100324

Table 5.

Problem/addicted gamers vs both highly engaged gamers and the RSP-group.

Problem/addicted gamers vs highly engaged gamers and RSP-group OR 95% CI p-value
Male gender
 Yes 2.737 1.826–4.104 <0.001
 No 1
Age
 15–18 1
 Per increase in age range 0.653 0.544–0.782 <0.001
Enough friends
 Yes 0.652 0.429–0.991 0.045
 No 1
Ever considered seeking treatment
 Yes 1.939 1.310–2.871 0.001
 No 1
Hours chatting on internet/social media
 >4 5.299 3.237–8.673 <0.001
 <4 1