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. 2020 Dec 5;12:100324. doi: 10.1016/j.abrep.2020.100324

Table 6.

Problem/addicted gamers vs engaged gamers.

Problem/addicted gamers vs engaged gamers OR 95% CI p-value
Male gender
 Yes 2.066 1.170–3.647 0.012
 No 1
Age
 15–18 1
 Per increase in age range 1.001 0.760–1.319 0.992
Enough friends
 Yes 1.010 0.544–1.876 0.975
 No 1
Ever considered seeking treatment
 Yes 0.751 0.413–1.365 0.347
 No 1
Hours chatting on internet/social media
 >4 2.262 1.058–4.833 0.035
 <1–4 1