Table 3. In-home usability testing observations noted on the SeGUE instrument.
Interface | Design | N/A | Total | ||||||
---|---|---|---|---|---|---|---|---|---|
Content | Layout/UI | Technical error | Game flow | Functionality | |||||
Negative | Annoyed | 1 | 2 | 1 | 0 | 0 | 0 | 4 | 27 |
Confused | 0 | 8 | 0 | 3 | 3 | 1 | 15 | ||
Frustrated | 0 | 2 | 3 | 0 | 0 | 3 | 8 | ||
Unable to continue (fatal) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
Positive | Pleasantly frustrated | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 19 |
Reflecting | 0 | 0 | 0 | 1 | 2 | 0 | 3 | ||
Satisfied/excited | 3 | 3 | 0 | 1 | 2 | 3 | 12 | ||
Learning | 3 | 0 | 0 | 0 | 0 | 0 | 3 | ||
Neutral | N/A | 0 | 0 | 1 | 0 | 1 | 1 | 3 | 6 |
Suggestion/comment | 0 | 0 | 0 | 0 | 1 | 2 | 3 | ||
Total | 7 | 15 | 5 | 6 | 9 | 10 | 52 | ||
27 | 15 | 10 |
Abbreviations: N/A, not available; SeGUE, seven-item Serious Game User Evaluator; UI, user interface.