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. 2020 Dec 30;11(5):873–881. doi: 10.1055/s-0040-1721399

Table 5. Health and game-playing behaviors ( n  = 10) .

Behavior Mean (range) Participants
n (%)
Days with weight monitoring 5.9 (1–7)
Attained weight-monitoring goal 7 (70)
Physical activity step goal 4,050 (3,000–4,500
Physical activity steps 4,117 (967–9,892)
Days with physical activity 6.2 (4–7)
Days with attaining physical activity goals 3.4 (0–7)
Attained physical activity goals more than 3 days in the week 5 (50)
Days with game playing 7
Steps progressed in the game 19 (7–30)
Game points earned 784 (530–1,000)
Used game features
 Slot game 3 (30)
 Word game 6 (60)
 Shop 6 (60)
Items bought in the shop 4