Skip to main content
. 2021 Jan 18;14:598161. doi: 10.3389/fnhum.2020.598161

Table 2.

Evaluation of satisfaction and side effects after virtual reality (VR) viewing.

Group A (n = 5) Group B (n = 5)
After 1st VR viewing (CG) After 2nd VR viewing (LA) P-value After 1st VR viewing (LA) After 2nd VR viewing (CG) P-value
Satisfaction [mean (SD (range))] 7.0 [2.3 (5, 10)] 8.6 [1.5 (7, 10)] 0.0993 8.6 [2.2 (5, 10)] 8.2 [1.9 (5, 10)] 0.1778
Nausea [mean (SD (range))] 0.2 [0.4 (0, 1)] 0.0 [0.0 (0, 0)] 0.3739 0.0 [0.0 (0, 0)] 0.0 [0.0 (0, 0)] N/A
Dizziness [mean (SD (range))] 0.0 [0.0 (0, 0)] 0.0 [0.0 (0, 0)] N/A 0.0 [0.0 (0, 0)] 0.0 [0.0 (0, 0)] N/A
Headache [mean (SD (range))] 0.2 [0.4 (0, 1)] 0.2 [0.4 (0, 1)] N/A 0.0 [0.0 (0, 0)] 0.0 [0.0 (0, 0)] N/A
Tiredness [mean (SD (range))] 0.8 [1.3 (0, 3)] 0.0 [0.0 (0, 0)] 0.2420 0.2 [0.4 (0, 1)] 0.2 [0.4 (0, 1)] N/A

Paired t-test.

VR, virtual reality; CG, computer graphics; LA, live action; SD, standard deviation; N/A, not available.