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. 2021 Feb 3;11:2927. doi: 10.1038/s41598-021-82421-y

Figure 10.

Figure 10

Screen images of the web-based game for PCs (using WebGL technology) compiled for the Sea4All project41. (a) General map showing the relative location of tasks to be completed by users, with rewards/bonus provided upon completion (e.g. inventory items, puzzles, new information about marine pollution, the possibility of unlocking new scenarios). (b) Example of a scenario in the game concerning the capsizing of a cargo ship and ensuing oil spill. The game users will have to confine the oil spill using equipment (booms) available on the imaged boat. (c) Example of a scenario that concerns the collection of marine litter close to an area with sea turtles. Note the presence of a moving sea turtle behind the main character’s boat, between this latter and the coast.