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. 2021 Feb 11;18:31. doi: 10.1186/s12984-020-00801-3

Table 1.

Inclusion and exclusion criteria

Inclusion criteria Exclusion criteria

Original articles describing the design of a digital application specifically for health contexts (e.g. reducing symptoms, recovering body or cognitive functions, or maintaining health)

Use a HMD-VR as the display and interaction technology

Describes the VR application as a game

Available in the English language

Published in peer reviewed academic or professional journals

Only used commercially available HMD-VR games designed for general audiences

Opinion or narrative discussions that did not report on the use of a specific VR-based game

Grey literature