Table 1.
Section 1: Participant information |
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1.1 What country do you live in? |
1.2 What is your age range? |
1.3 What is your gender? |
1.4 Have you been observing social distancing due to the Covid-19 pandemic? |
1.5 How has your body weight changed since the start of the lockdown? |
1.6 Which are your favourite pastime activities? Tick all that apply |
1.7 Do you own, or have access to, a Virtual Reality (VR) headset? |
Section 2: Use of VR (restricted to participants who answered YES to question 1.7) |
2.1 Which of the following Virtual Reality (VR) headsets do you own or have access to? Tick all that apply |
2.2 What is your favourite VR app/activity during the Covid-19 quarantine? |
2.3 How much do you agree with the following statements related to your use of VR during the Covid-19 quarantine? My use of VR has increased during the quarantine. VR helps me keeping myself occupied. VR activities are a good alternative to gym or outdoor fitness to keep fit during the lockdown. VR activities have a positive impact on my mental health. |
2.4 Would you recommend VR as a pastime over other activities (TV, books, music, etc.)? Why or why not? |
2.5 On average how much time a day do you spend using VR for the following activities? |
2.6 When using VR for fitness activities, how would you rate the intensity of the activity? |
Section 3: Console-based exergaming |
3.1 Do you own, or have access to, a gaming console? |
3.2 If YES, which of the following gaming consoles do you own or have access to? Tick all that apply |
3.3 When using a gaming console for fitness activities (for example using Xbox Kinect, PlayStation Move, Nintendo Wii, etc.), how would you rate the intensity of the activity? |