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. 2021 Feb 3;11:468115. doi: 10.3389/fpsyt.2020.468115

Table 1.

Means, standard deviations, and correlations for variables (n = 457).

Variables M SD 1 2 3 4 5 6
Gender 0.62 0.49
Age 19.77 1.42 −0.02
In-game social interaction 3.72 0.62 0.03 −0.01
Online social capital 3.86 0.37 0.04 −0.04 0.39**
Alienation 3.16 1.19 0.04 0.01 0.03 0.04
Gaming disorder 1.92 0.56 0.02 −0.03 0.18** 0.43** 0.47**

Gender was dummy coded such that 0 = female and 1 = male. False discovery rate method was used to correct p-values for multiple testing.

*p < 0.05;

**

p < 0.01.