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. 2021 Jan 26;18(3):1095. doi: 10.3390/ijerph18031095

Table 2.

Internet Gaming Disorder Scale (IGDS) scores, assessments, and consistency coefficients across the three samples employed a.

Sample Age Group Sex b Sum Score Cronbach’s Alpha c Portion of at-Risk Gamers c Portion of Pathologic Gamers
2016 12–13 Girls 1.56 (1.84) 0.754 7.1 (20) 3.9 (11)
Boys 2.71 (2.17) 0.703 15.9 (45) 10.2 (29)
14–17 Girls 1.01 (1.58) 0.784 3.8 (18) 2.5 (12)
Boys 2.38 (2.20) 0.770 12.7 (61) 8.8 (42)
Total 1.90 (2.08) 0.778 18.9 (144) 12.3 (94)
2017 12–13 Girls 0.71 (1.34) 0.756 2.7 (8) 1.0 (3)
Boys 1.60 (1.65) 0.613 9.6 (28) 3.1 (9)
14–17 Girls 0.61 (1.05) 0.600 1.9 (9) 0.4 (2)
Boys 1.60 (1.71) 0.646 9.9 (48) 4.1 (20)
Total 1.21 (1.56) 0.724 12.0 (93) 4.4 (34)
2018 12–13 Girls 0.75 (1.10) 0.514 3.3 (9) 0.4 (1)
Boys 1.45 (1.56) 0.570 10.4 (28) 2.6 (7)
14–17 Girls 0.74 (1.15) 0.682 2.3 (12) 0.4 (2)
Boys 1.21 (1.37) 0.528 7.6 (39) 2.7 (14)
Total 1.09 (1.36) 0.563 11.2 (88) 3.1 (24)

Notes. a based on N = 762 for 2016, N = 777 for 2017, N = 784 for 2018; b group mean (standard deviation); c percentages (frequencies).