Skip to main content
. 2021 Jan 26;18(3):1095. doi: 10.3390/ijerph18031095

Table 5.

Time spent with gaming (2016 sample, N = 762) and social media (2017 sample N = 777), depending on IGDS score.

Sex IGDS Score a Typical Weekend
Gaming Time (Minutes)
b Daily Social Media Use 4+ Hours
Girls Normal 129.95 (85.78) 3.5 (23)
At-risk 162.24 (104.38) 4.3 (4)
Pathological 193.70 (93.12) 8.8 (3)
Boys Normal 184.02 (103.47) 14.2 (92)
At-risk 236.18 (125.12) 30.1 (28)
Pathological 237.89 (130.70) 41.2 (14)
Total Normal 153.68 (97.63) 17.7 (115)
At-risk 216.67 (124.03) 34.4 (32)
Pathological 227.07 (123.59) 50.0 (17)

Notes. a Group mean (standard deviation); b percentages (frequencies). Results of statistical significance tests are given in Table 6.