Skip to main content
. 2021 Feb 8;21(4):1185. doi: 10.3390/s21041185

Figure 2.

Figure 2

A forest scene from the low action game mode without head-centric rest-frames. On the figure, there is a visible golden coin, which is set on the player’s height. To collect the coin, the players needed to pass through it, which made the coin disappear. In the background, there is visible the big billboard, which was used to notify the players to give the FMS score. On the right part of the picture are visible doors, which was needed to be opened to proceed to the next scene of the game.