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. 2021 Feb 8;21(4):1185. doi: 10.3390/s21041185

Table 2.

Exposure time in virtual reality (VR), including tutorial level. The data presented is for all participants and subgroups based on gender, previous gaming and VR experience.

(sub)Group N Mean Minimum Maximum SD
All participants 32 18 min 39 s 14 min 21 s 27 min 17 s 3 min 13 s
Gender—males 24 18 min 15 s 14 min 21 s 25 min 32 s 3 min 7 s
Gender—females 8 19 min 52 s 15 min 53 s 27 min 17 s 3 min 25 s
Gaming experience—Yes 14 16 min 55 s 14 min 42 s 20 min 29 s 1 min 44 s
Gaming experience—No 18 20 min 0 s 14 min 21 s 27 min 17 s 3 min 30 s
VR experience—Yes 16 18 min 13 s 14 min 21 s 23 min 21 s 2 min 19 s
VR experience—No 16 19 min 5 s 14 min 42 s 27 min 17 s 3 min 57 s