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. 2021 Feb 6;21(4):1155. doi: 10.3390/s21041155
Algorithm 1 Algorithm for 3D-to-2D hand projection.
Input: 3D finger joint positions J
Input: 3D wrist position W
  1: compute J=J−W
  2: for i each column do
  3:  for j each joint do
  4:   compute rotation of J[i][j](X′,Y′,Z′)
  5:   compute projection of J[i][j](X′,Y′,Z′)⟶J[i][j](X″,Z″)
  6:  end for
  7: end for