Table 1. The runtimes for rendering.
| Rendering (100K images) | ||
|---|---|---|
| Samples | Resolution (px) | Runtime (h) |
| 64 | 224 | 4 |
| 128 | 224 | 6 |
| 64 | 300 | 5.5 |
| 128 | 300 | 9 |
Note:
Rendering runtimes depend heavily on rendering settings. Hardware used was an Nvidia GTX Titan X GPU.
| Rendering (100K images) | ||
|---|---|---|
| Samples | Resolution (px) | Runtime (h) |
| 64 | 224 | 4 |
| 128 | 224 | 6 |
| 64 | 300 | 5.5 |
| 128 | 300 | 9 |
Note:
Rendering runtimes depend heavily on rendering settings. Hardware used was an Nvidia GTX Titan X GPU.