Table 3. Differentiating gamified motivational affordances and feedback elements (Kappen, Mirza-Babaei & Nacke, 2017).
Motivational elements | |||
---|---|---|---|
Gamified motivational affordances | Intrinsic | Goals Challenges Progression Achievements |
Choices/options Quests Social sharing |
Extrinsic | Badges Rewards Points Incentives Leader boards |
||
Feedback elements | Calorie tracker Step-counters Distance travelled Daily notifications Time spent Heart rate |
Breathing rate Sleep cycle Sound inputs Weight loss indicator Physical form-checker Gait/posture checker |