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. 2021 Feb 26;5(2):e18172. doi: 10.2196/18172

Table 2.

Coding frame detailing the frequency of occurrence of the themes within the data.

Themes Frequency, n (%)
Phase 1

Doing something to distract themselves 22 (22)

Relaxation exercises and approaches 20 (20)

Social interaction 14 (14)

Looking for an external source of support to solve the problem 11 (11)

Doing something to motivate themselves 10 (10)

Helpful thinking 7 (7)

Doing physical exercise 7 (7)

Managing their time 6 (6)

Religious practices 3 (3)

Isolating themselves 1 (1)
Phase 2

The need to enhance the app design 71 (43)

Tracking of personal data 18 (11)

In-app social community 16 (10)

Motivational content 14 (9)

Personalization 11 (7)

Providing feedback from the app 10 (6)

The need for enhanced privacy and security features 8 (5)

The need for relaxation approaches 7 (4)

Providing professional support 4 (2)

Including games for entertainment 4 (2)

Including the Google map function 2 (1)

Participants’ perceptions regarding gender differences when using mental health apps 32 (19)
Phase 3

General design characteristics 27 (16)

Self-tracking of personal data 20 (10)

Providing feedback for the users 20 (10)

Providing live support 18 (10)

Personalizing the app’s style and functions 18 (10)

In-app social community 17 (10)

Motivational content 14 (8)

Providing relaxation exercises 10 (6)

Including a Google map function in the app 7 (4)

Including simple games for entertainment 7 (4)

Providing relaxation audio 6 (3)

Personal assistance in the app to help users 5 (3)

Goal setting 3 (2)

Privacy 2 (1)