Table 1. The related dominant literature studies on ESCM.
Research | MCS composition | Using game theory | Cooperative game based on core coalition |
---|---|---|---|
Fontanini & Ferreira (2014) | Yes | Yes | No |
Wahab et al. (2016) | Yes | Yes | No |
Esposito et al. (2016) | Yes | Yes | No |
Lei & Junxing (2017) | Yes | Yes | No (Learning Algorithm) |
Li et al. (2012) | Yes | Yes | No |
Zhang & Hu (2015) | Yes | Yes | No (Virtual Enterprise Alliance) |
Li, Yao & Zhou (2016) | Yes | No (Promoted GA) | No |
Qiu (2014) | Yes | No | No |
Sasikaladevi (2016) | Yes | No (Knapsack) | No |
Wang, Yang & Mi (2015) | Yes | No (Novel algorithm via graph theory) | No |
Wang et al. (2016a) | Yes | No (GA and annealing) | No |
Huang, Liu & Duan (2014) | Yes | No (MCOP) | No |
Dastjerdi & Buyya (2014) | Yes | No (Fuzzy) | No |
Wang et al. (2016b) | Yes | No (Promoted MIP) | No |
Huang et al. (2015) | Yes | No (Proposed algorithm SCA) | No |
Li et al. (2016) | Yes | No (Proposed algorithm BEA) | No |
Liu & Zhang (2017) | Yes | No (SESG-SC based on GA) | No |
Liu et al. (2017) | Yes | No (Proposed algorithm based on MMAS) | No |
Xu et al. (2016) | Yes | No (Bee algorithm based on pareto optimal) | No |
Zheng, Feng & Tan (2016) | Yes | No (PSO and Fuzzy) | No |
Liu et al. (2016) | Yes | No (Normalization via SAW) | No |
Zhou & Yao (2017c) | Yes | No (Proposed HABC algorithm) | No |
Zhou & Yao (2017a) | Yes | No (Proposed algorithm based on artificial bee colony) | No |
Zhou & Yao (2017e) | Yes | No (Proposed HABC algorithm based on bee colony) | No |
Zhou & Yao (2017d) | Yes | No (Proposed HABC algorithm based on bee colony) | No |
Zhou & Yao (2017f) | Yes | No (Proposed MPsaDABC Algorithm) | No |
Zhou & Yao (2017b) | Yes | No (Proposed HABC algorithm based on bee colony) | No |
Chen et al. (2016) | Yes | Yes | No |
This research | Yes | Yes | Yes |