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. 2021 Apr 1;11:7405. doi: 10.1038/s41598-021-86841-8

Table 1.

Overview of studies characteristics.

Study number Sample characteristics Study characteristics
Size (% female) Mean age (SD) Participant pool (ethnicity) Study procedure Method Originally elicited emotions Design
Study 1 149 (53) 21.40 (2.67) Undergraduates (Caucasian) Baseline (5 min), series of six videos (all positive, all negative, or all neutral) (12 min), ultimatum game Film clips PE, NE, and NC Between
Study 2 214 (49) 22.42 (2.68) Romantic couples (Caucasian) Baseline (5 min), three rounds of emotional film clips, and responses to partner success (capitalization) Film clips PE, NE, and NC Between
Study 3 146 (70) 21.91 (2.45) Undergraduates (Caucasian) Baseline (5 min), speech preparation (30 s), pictures presentation (3 min), recovery Pictures High-approach PE, low-approach PE, and NC Between
Study 4 189 (45) 21.83 (2.32) Undergraduates (Caucasian) Baseline (5 min), pictures presentation (3 min), speech preparation (3 min), recovery Pictures High-approach PE, low-approach PE, and NC Between
Study 5 233 (0) 23.69 (3.53) Gamers (Caucasian) Baseline (5 min), five rounds of emotional film clip (random order; 2 min), video-game match (8 min), recovery (2 min) Film clips PE (amusement, enthusiasm), NE (anger, sadness), and NC Within

PE positive emotions, NE negative emotions, NC neutral condition.