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. 2021 Jan 7;143:110616. doi: 10.1016/j.chaos.2020.110616

Fig. 1.

Fig. 1

Schematic representation of the proposed model. We consider five compartments where agents transition from S,I, and R states through epidemiological dynamics. At the same time, agents change their own strategy (Q or N) through an evolutionary game dynamics. The parameter βi is the infection rate that, depending on the strategy of an agent, is defined as βQ or βN (i.e. quarantine versus normal life stile). Also note that infected individuals of one given strategy can interact with susceptible individuals of the other strategy, e.g. SQIN, by the cross-infection rate βa, further explained in the text. The parameter γ represents the recovery rate and is independent of the specific strategy. Φ represents the strategy change flux for each epidemic state and it is governed by the evolutionary game dynamics.