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. 2021 Apr 14;18:62. doi: 10.1186/s12984-021-00853-z

Table 3.

Medians (interquartile range) in the game experience questionnaire components—social presence module per condition, and Friedman's statistics across conditions

Component Competitive Co-active Collaborative Friedman's statistic
(Chi-Square) p value
Behavioral Involvement 0.7 (0.9)* 0.8 (1.1)* 2.8 (1.8)* 26.694 < 0.001
Empathy 2.3 (1.6) 2.5 (1.2) 2.6 (1.4) 2.795 0.247
Negative Feelings 0.4 (1.0) 0.6 (0.8) 0.6 (1.0) 0.689 0.709

Bold values represent that significant differences between conditions were found. The asterisk represents significant results after pairwise comparisons