1.1 |
GAc
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To acquire basic concepts about emotions and promote positive climate |
Adolescents discuss and elaborate in groups a definition for the concept of emotion. EmoTIC provides words and feedback. |
1.2 |
IAd
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To identify the facial expression of basic emotions |
A name of an emotion and a set of people’s faces are presented on the smartphone. Adolescents select faces that express that emotion. |
1.3 |
IAd
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To understand the two main dimensions of emotions: arousal and hedonic valence. |
Adolescents indicate on the smartphone their own perception of the level of arousal and hedonic valence of each basic emotion. |
1.4 |
IAd
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To identify the facial expression of basic emotions |
The black stripes covering the faces gradually disappear and adolescents have to identify the emotion as soon as possible. |
2.5 |
GAc
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To experience the influence of emotions on thoughts. |
An activity to show the learned helplessness is proposed on the smartphone. Adolescents then discuss the influence of emotions on thoughts. |
2.6 |
IAd
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Analyse emotions and thoughts that emerge in emotional situations. |
Adolescents analyse a variety of emotional situations, try to understand feelings and propose the intelligent optimist thought. EmoTIC provides feedback. |
2.7 |
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To deepen in the two main dimensions of emotions: arousal and hedonic valence. |
Adolescents indicate their perception of the arousal and hedonic valence levels in complex emotions. Smartphones provide feedback. |
2.8 |
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To take different perspectives and understand how what we think influences how we feel. |
An emotional situation is presented on the smartphone. Adolescents try to understand how the person feels based on the thoughts that the situation generates in the characters. |
3.9 |
GAc
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To understand the role and the information of each emotion. |
Adolescents listen to an audio about feelings using their smartphones. They discuss the role of emotions and the information provided by moods. |
3.10 |
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To understand one’s own emotions, to label them and to appreciate their relevance. |
Adolescents focus on their feelings at that moment through smartphone-guided audio. They try to draw and label their emotions. |
3.11 |
IAd
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To learn about the families of emotions |
Adolescents classify different emotions by families using their smartphones. |
3.12 |
IAd
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To promote strengths and self-esteem |
Adolescents reflect on their strengths and try to solve an emotional problem offered by emoTIC. |
4.13 |
GAc
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To know some strategies of emotional regulation. |
Adolescents role-play emotional situations using different regulation strategies randomly selected by their smartphone. |
4.14 |
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To increase knowledge about emotional regulation |
Adolescents use a traffic light to indicate their agreement or disagreement with affirmations about emotional regulation. EmoTIC provides feedback. |
4.15 |
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To increase knowledge about emotional regulation strategies |
Adolescents choose the most appropriate emotional regulation strategy for each of the conflicting emotional situations they face. |
4.16 |
IAd
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To analyse the emotional process |
A conflict situation is proposed by smartphones. Adolescents answer the questions through messages as a conversation with a friend. |