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. 2021 Apr 16;7:e431. doi: 10.7717/peerj-cs.431

Table 6. Results of Case-2, where the puzzle difficulty ranges from 5–20, and the Gossiping in FoBSim was interchangeably activated and deactivated.

Configuration diff. = 5 diff. = 10 diff. = 15 diff. = 20
Gossip activated 81 70 57 16
Gossip deactivated 92 98 100 67