Skip to main content
. 2021 Apr 22;128(7):1033–1043. doi: 10.1007/s00702-021-02332-0

Fig. 1.

Fig. 1

Hours per day during leisure time spent with screen media/the internet before the Corona crisis (before LD), during lockdown (during LD) and after lockdown (after LD = “last 2 weeks”). a Screen media devices: Hours per day spent with smartphone, tablet/PC, game console or TV (N = 126). b Digital Activities: Hours per day spent with gaming and social media in children (10–13 years, N = 66) and adolescents (14–18 years, N = 60). Numbers refer to percent of responses