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. 2021 Mar 19;10:e65751. doi: 10.7554/eLife.65751

Table 2. Benchmark tests results.

The number of actors refers to the total number of elements rendered, and the number of vertices refers to the total number of mesh vertices in the rendering.

Test Machine GPU # actors # vertices FPS Run duration
10 k cells 1 Yes 3 1,029,324 24.76 0.81
2 No 3 1,029,324 22.46 1.16
3 No 3 1,029,324 20.00 1.41
4 Yes 3 1,029,324 100.00 1.34
100 k cells 1 Yes 3 9,849,324 18.87 3.23
2 No 3 9,849,324 14.91 4.34
3 No 3 9,849,324 0.43 7.94
4 Yes 3 9,849,324 1.20 1.13
1 M cells 1 Yes 3 98,049,324 2.65 31.01
2 No 3 98,049,324 2.55 96.49
3 No 3 98,049,324 0.03 86.75
4 Yes 3 9,8049,324 0.13 36.57
Slicing 10 k cells 1 Yes 3 237,751 37.64 0.96
2 No 3 237,751 39.10 1.25
3 No 3 237,751 26.32 1.88
4 Yes 3 237,751 200.00 1.34
Slicing 100 k cells 1 Yes 3 276,092 31.79 7.77
2 No 3 276,092 25.98 9.09
3 No 3 276,092 21.28 16.88
4 Yes 3 276,092 111.11 9.65
Slicing 1 M cells 1 Yes 3 275,069 11.23 91.31
2 No 3 275,069 5.39 104.79
3 No 3 275,069 5.03 158.99
4 Yes 3 275,069 37.04 97.43
Brain regions 1 Yes 1678 1,864,388 9.38 11.78
2 No 1678 1,864,388 7.61 27.40
3 No 1678 1,864,388 6.49 46.79
4 Yes 1678 1,864,388 11.90 35.83
Animation 1 Yes 8 96,615 9.91 18.98
2 No 8 96,615 22.12 12.63
3 No 8 96,615 15.15 11.92
4 Yes 8 96,615 47.62 12.29
Volume 1 Yes 12 49,324 1.79 2.31
2 No 12 49,324 1.66 1.95
3 No 12 49,324 3.55 2.15
4 Yes 12 49,324 23.26 1.21