Table 3.
List and scores of interface elements that resulted from the focus group study.
| Theme | Subthemes | Interface elements (score)a | Related systems |
| Behavior change strategies | Education | Instruction (4.0) | Rest on Time |
| Behavior change strategies | Goal setting | Goal selection (5.7) | Protect Your Vision |
| Behavior change strategies | Monitoring | Participation (4.8) | Rest on Time |
| Behavior change strategies | Feedback | Descriptive message (4.0) Comparative message (+) (4.2) Evaluative message (+) (4.2) Compliment message (4.8) |
Rest on Time Protect Your Vision |
| Behavior change strategies | Reward | Monetary reward (+) (5.0) Score reward (+) (4.2) |
N/Ab |
| Elements | Information delivery | Health information (+) (6.0) | N/A |
| Elements | Notification | Popup (4.8) Full screen (4.3) |
Rest on Time |
| Characteristics | Medium | Physical signal (−) (2.2) Sound (4.0) Screen based (6.2) |
Protect Your Vision Eye Protector Rest on Time |
| Characteristics | Complexity | Rotated message (+) (6.0) | N/A |
| Characteristics | Aesthetics | An agent with robot appearance (4.0) An agent with expert appearance (+) (5.2) Spot effect (−) (2.8) Flashing effect (−) (2.8) Blurred effect (4.8) Symptom-like effect (+) (5.7) |
Protect Your Vision Eye Protector |
| Workflow | User defined | Customization (+) (6) | N/A |
| Workflow | Conditions | 20-20-20 (4.8) 60-5 (4.0) Just-in-time (+) (4.2) |
Protect Your Vision Eye Protector Rest on Time |
aInterface elements with low effectiveness are marked with “−,” and interface elements newly added during the focus group discussion are marked with “+.”
bN/A: not applicable.