Figure 5. Illustration of BonVision across a range of vision research experiments.
(A) Sparse noise stimulus, generated with BonVision, is rendered onto a demi-spherical screen. (B and C) Receptive field maps from recordings of local field potential in the superior colliculus (B), and spiking activity in the primary visual cortex (C) of mouse. (D) Two cubes were presented at different depths in a virtual environment through a head-mounted display to human subjects. Subjects had to report which cube was larger: left or right. (E) Subjects predominantly reported the larger object correctly, with a slight bias to report that the object in front was bigger. (F) BonVision was used to generate a closed-loop virtual platform that a mouse could explore (top: schematic of platform). Mice naturally tended to run faster along the platform, and in later sessions developed a speed profile, where they slowed down as they approached the end of the platform (virtual cliff). (G) The speed of the animal at the start of the platform and at the end of the platform as a function training. (H) BonVision was used to present visual stimuli overhead while an animal was free to explore an environment (which included a refuge). The stimulus was a small dot (5° diameter) moving across the projected surface over several seconds. (I) The cumulative probability of Freeze and Flight behaviour across time in response to moving dot presented overhead.