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. 2021 May 7;9(2):e26808. doi: 10.2196/26808

Table 2.

Participant characteristics in different gaming groups.

Variable Gaming behavior (N=2863) P value
None Leisure Excessive Pathological Overall
Gendera, n (%) <.001

Male (n=1346) 85 (6.3) 833 (61.9) 332 (24.7) 96 (7.1) 1346 (100)

Female (n=1502) 258 (17.2) 927 (61.7) 261 (17.4) 56 (3.7) 1502 (100)

Total (n=2848) 343 (12.0) 1760 (61.8) 593 (20.8) 152 (5.3) 2848 (100)
School groupa, n (%) .04

Primary (n=599) 62 (10.4) 368 (61.4) 145 (24.2) 24 (4.0) 599 (100)

Secondary (n=2264) 283 (12.5) 1400 (61.8) 452 (20.0) 129 (5.7) 2264 (100)

Total (N=2863) 345 (12.1) 1768 (61.8) 597 (20.9) 153 (5.3) 2863 (100)
Live with parenta, n (%) .003

Both parents (n=2282) 283 (12.4) 1436 (62.9) 457 (20.0) 106 (4.6) 2282 (100)

Father (n=109) 7 (6.4) 62 (56.9) 30 (27.5) 10 (9.2) 109 (100)

Mother (n=324) 38 (11.7) 180 (55.6) 77 (23.8) 29 (9.0) 324 (100)

Neither parent (n=103) 11 (10.7) 70 (68.0) 18 (17.5) 4 (3.9) 103 (100)

Total (n=2818) 339 (12.0) 1748 (62.0) 582 (20.7) 149 (5.3) 2818 (100)
Father’s education levela, n (%) <.001

Primary school (n=112) 13 (11.6) 67 (59.8) 24 (21.4) 8 (7.1) 112 (100)

Middle school (n=1034) 106 (10.3) 652 (63.1) 221 (21.4) 55 (5.3) 1034 (100)

University or above (n=577) 114 (19.8) 358 (62.0) 83 (14.4) 22 (3.8) 577 (100)

Total (n=1723) 233 (13.5) 1077 (62.5) 328 (19.0) 85 (4.9) 1723 (100)
Mother’s education levela, n (%) <.001

Primary school (n=122) 17 (13.9) 71 (58.2) 27 (22.1) 7 (5.7) 122 (100)

Middle school (n=1075) 124 (11.5) 658 (61.2) 229 (21.3) 64 (6.0) 1075 (100)

University or above (n=569) 93 (16.3) 379 (66.6) 75 (13.2) 22 (3.9) 569 (100)

Total (n=1766) 234 (13.3) 1108 (62.7) 331 (18.7) 93 (5.3) 1766 (100)
Father has a paid joba, n (%) .32

No (n=132) 17 (12.9) 75 (56.8) 31 (23.5) 9 (6.8) 132 (100)

Yes (n=1905) 238 (12.5) 1207 (63.4) 379 (19.9) 81 (4.3) 1905 (100)

Total (n=2037) 255 (12.5) 1282 (62.9) 410 (20.1) 90 (4.4) 2037 (100)
Mother has a paid joba, n (%) .26

No (n=659) 98 (14.9) 397 (60.2) 135 (20.5) 29 (4.4) 659 (100)

Yes (n=1429) 170 (11.9) 905 (63.3) 286 (20.0) 68 (4.8) 1429 (100)

Total (n=2088) 268 (12.8) 1302 (62.4) 421 (20.2) 97 (4.6) 2088 (100)
Family owns a cara, n (%) .41

No (n=1848) 240 (13.0) 1128 (61.0) 391 (21.2) 89 (4.8) 1848 (100)

Yes (n=693) 81 (11.7) 446 (64.4) 131 (18.9) 35 (5.1) 693 (100)

Total (n=2541) 321 (12.6) 1574 (61.9) 522 (20.5) 124 (4.9) 2541 (100)
Number of household appliancesb, mean (SD) 4.90 (1.34) 4.82 (1.48) 4.71 (1.51) 4.59 (1.61) 4.80 (1.48) .07
Number of e-learning devicesb, mean (SD) 2.60 (1.00) 2.64 (1.01) 2.43 (0.93) 2.33 (1.02) 2.57 (1.00) <.001
Home internet access satisfaction scoreb, mean (SD) 3.05 (0.99) 3.10 (0.89) 2.93 (0.97) 2.76 (1.01) 3.04 (0.93) <.001
Age (years)b, mean (SD) 12.64 (1.31) 12.63 (1.30) 12.45 (1.39) 12.78 (1.23) 12.61 (1.32) .01
Parental support (MSPSSc family subscale score)b, mean (SD) 4.00 (1.20) 3.94 (1.27) 3.79 (1.20) 3.63 (1.13) 3.90 (1.24) .002
Parental supervision scoreb, mean (SD) 4.36 (1.23) 4.22 (1.25) 4.09 (1.24) 3.87 (1.12) 4.19 (1.24) <.001
Loneliness scoreb, mean (SD) 0.53 (0.92) 0.47 (0.84) 0.60 (0.88) 0.75 (1.07) 0.52 (0.87) <.001
Depression (PHQ-9d score)b, mean (SD) 5.52 (5.19) 4.75 (4.84) 6.73 (5.29) 8.63 (6.51) 5.44 (5.18) <.001
Anxiety (GAD-7e scale score)b, mean (SD) 4.18 (4.81) 3.38 (4.66) 4.76 (5.16) 6.15 (6.29) 3.91 (4.94) <.001

aChi-square tests were performed to compare differences in game addiction with respect to different characteristics.

bOne-way analyses of variance were performed to compare differences in game addiction with respect to different characteristics.

cMSPSS: Multidimensional Scale of Perceived Social Support.

dPHQ-9: Patient Health Questionnaire-9.

eGAD-7: Generalized Anxiety Disorder-7.