Table 5.
BLA positive elements of HMD-VR systems identified.
| Item Id | Description | Av. Score (Av) |
Mention Index (MI) |
|---|---|---|---|
| CP1 | Space comprehension | 9.08 | 75.00% |
| CP2 | Interaction | 9.20 | 31.25% |
| CP3 | Extended data (lights, materials, other) | 8.33 | 37.50% |
| CP4 | Student capacitation in new ICTs | 9.33 | 18.75% |
| CP5 | Error/Problem detecting | 9.00 | 31.25% |
| CP6 | Multiple uses | 8.00 | 12.50% |
| CP7 | Professional uses | 9.25 | 25.00% |
| CP8 | Better communication with final users | 9.50 | 25.00% |
| CP9 | Initial comprehension | 9.00 | 12.50% |
| PP1 | Scale 1:1 working | 9.00 | 6.25% |
| PP2 | Improve motivation in the users (Stud. and Citz.) | 7.00 | 6.25% |
| PP3 | Accessible technologies | 8.00 | 6.25% |
| PP4 | Game options | 9.00 | 6.25% |
| PP5 | Cost | 9.00 | 6.25% |
| PP6 | Quick System | 7.00 | 6.25% |