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. Author manuscript; available in PMC: 2021 Jul 1.
Published in final edited form as: Top Stroke Rehabil. 2019 Dec 25;27(5):321–336. doi: 10.1080/10749357.2019.1701178

Table 4.

Feedback values with group averages per question from participants chronic post-stroke. © Bright Cloud International Corp. Reprinted by permission.

Questions for Participants Participant ID Average for all participants
1 3 5 7 9 11* 15
1. The system was easy to use 3.0 3.8 2.0 2.8 3.3 2.8 4.0 3.1
2. Playing games with both arms was easy 3.8 3.0 2.5 2.8 2.3 2.8 3.8 3.0
3. I had no muscle pain or discomfort 2.0 3.8 3.3 5.0 5.0 3.3 4.0 3.8
4. The instruction given to me were useful 4.3 3.8 3.5 5.0 4.8 3.3 4.0 4.1
5. Playing games improved my stroke symptoms 4.0 3.0 4.3 4.0 4.3 2.8 3.0 3.6
6. I was not bored while exercising 3.5 4.0 4.5 5.0 5.0 3.3 3.5 4.1
7. The length of exercising in a day was appropriate, 2.5 3.3 3.8 4.3 4.3 3.3 4.0 3.6
8. There were few technical problems, 2.0 2.8 1.0 2.3 1.8 2.8 3.0 2.2
9. I would encourage others to use it, 5.0 4.0 4.0 4.8 5.0 3.3 4.0 4.3
10. I liked the system overall. 5.0 4.0 4.0 4.0 5.0 3.3 4.0 4.2

Note: Participant 11 provided a single data set at the end of the tele-rehabilitation intervention. All other participants provided data sets weekly.