Table 1.
Worse-case, average, and best-case delay equations with delay ranges.
| Classifier Type | Worst-Case Delay | Average Delay | Best-Case Delay | Difference Between Best & Worst Cases |
|---|---|---|---|---|
| No Overlap, No Majority Voting | Ta | |||
| No Overlap, with Majority Voting | Ta | |||
| Overlap, No Majority Voting | Tnew | |||
| Overlap, With Majority Voting | Tnew |
Note: Equations to estimate worst-case, average, and best-case controller delay as well as difference between best- and worst-case controller delays. General rule of thumb is that Tnew is approximately an order of magnitude less than Ta, meaning that users should experience more consistent delay with overlapped windows.
D = maximum delay between users intended movement and controller producing correct output class, n = number of majority votes, Ta = analysis window length, τ = processing time, Tnew = amount of window overlap.