Table 4.
Ranking No.a | Fun-determinantb | Min, Maxc | Fun-Factord |
---|---|---|---|
1 | Trying your best (73) | [4.64, 5.00] | TH |
2 | Working hard (58) | [4.64, 4.91] | TH |
3 | Exercising and being active (5) | [4.43, 4.93] | TH |
4 | Playing well together as a team (38) | [4.38, 4.90] | PTD |
5 | Getting/staying in shape (67) | [4.38, 4.90] | TH |
6 | Playing well during a game (2) | [4.48, 4.80] | TH |
7 | Getting along with your teammates (17) | [4.46, 4.80] | TF |
8 | A coach treating players with respect (44) | [4.43, 4.80] | PC |
9 | Getting playing time (60) | [4.21, 4.73] | G |
10 | Being strong and confident (20) | [4.00, 4.64] | TH |
11 | A coach who knows a lot about the sport (13) | [4.00, 5.00] | PC |
12 | Keeping a positive attitude (29) | [4.00, 4.57] | MB |
13 | Competing (52) | [4.00, 4.90] | TH |
14 | A coach who is a positive role model (65) | [4.18, 4.55] | PC |
16 | Being challenged to improve/get better at your sport (16) | [4.24, 4.50] | LI |
15 | Supporting my teammates (79) | [3.82, 4.82] | PTD |
17 | When players show good sportsmanship (70) | [3.55, 4.61] | PTD |
18 | A coach encouraging a team (8) | [4.21, 4.77] | PC |
19 | Being supported by my teammates (54) | [3.73, 4.71] | PTD |
20 | Learning from mistakes (42) | [3.90, 4.67] | LI |
21 | Improving athletic skills to play at the next level (36) | [3.87, 4.70] | LI |
22 | Clear, consistent communication from coaches (14) | [3.70, 4.64] | PC |
23 | A coach who listens and considers players’ opinions (7) | [3.82, 4.64] | PC |
26 | Ball touches (dribbling, passing, shooting, etc.) (69) | [3.79, 4.73] | LI |
25 | Making a good play, scoring, making a big save (9) | [3.95, 4.80] | TH |
27 | A coach who you can talk to easily (81) | [3.95, 4.37] | PC |
28 | A nice, friendly coach (76) | [3.90, 4.55] | PC |
31 | Setting and achieving goals (74) | [3.70, 4.36] | TH |
34 | Getting help from teammates (75) | [3.55, 4.45] | PTD |
36 | Warming up and stretching as a team (68) | [3.64, 4.29] | PTD |
Note. TH = Trying Hard; PTD = Positive Team Dynamics; TF = Team Friendships; PC = Positive Coaching; G = Games; MB = Mental Bonuses; LI = Learning and Improving.
Ranking no. = the rank importance number of each of the 81 determinants;
Number in parentheses identifies the fun-determinant within the go-zone displays;
Min and max correspond to minimum and maximum average ratings across all go-zone comparisons and are on a scale of 1 (not as important) to 5 (extremely important);
Fun-factor = the fun-factor each determinant is categorized within.