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. 2021 Jun 10;11:12313. doi: 10.1038/s41598-021-91867-z

Table 1.

Number of subjects in each age group (n) and mean (SD) or median [IQR] scores for the different CMG according to the age of the participants for the first session of training.

Age Cognitive Mobile Games
Square Numbers Memory Sweep Word Pair Babble Bots Must Sort Unique Rush Back
n Score n Score n Score n Score n Score n Score n Score
60–64 4863 16,735 [13,910] 3157 31,687 (6260) 3543 2460 [2310] 1006 4530 [7600] 3538 3392 [2019] 3558 3330 [3010] 3553 11,350 [10,550]
65–69 3591 16,600 [13,975] 2833 30,872 (6101) 3559 2460 [2095] 1015 4110 [8170] 3543 3205 [2160] 3569 3240 [3560] 3556 10,750 [11,200]
70–74 3312 14,485 [11,730] 1885 29,931 (5439) 3537 2460 [2360] 1012 3695 [6738] 3565 3005 [2280] 3048 2930 [3890] 3549 10,300 [11,050]
75–79 1034 14,442 [10,968] 726 29,246 (5408) 1345 1960 [2480] 1004 3020 [5772] 1421 2865 [2445] 1449 2910 [4740] 1330 9850 [10,600]
 ≥ 80 527 13,340 [12,205] 368 28,576 (5880) 723 1960 [2680] 1005 3530 [6010] 848 2758 [2742] 802 2610 [4150] 734 10,300 [10,738]