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. 2021 May 27;8(2):e28210. doi: 10.2196/28210

Table 2.

Feasibility results (n=2).

Outcome Value

Case 1 Case 2
Process metrics

Gaming sessions, n 4 2

Total gaming duration (min) 70 70

Gaming duration per session (min), mean (SD; range) 18 (SD 10.6; 6-30) 35 (SD 7.1; 30-40)
Resource metrics

Session setup time (min), mean (SD; range) 14 (SD 4.6; 10-20) 19 (SD 3.6; 15-23)

Session cleanup time (min), mean (SD; range) 8 (SD 5.7; 5-12) 8 (SD 2.8; 6-10)

Staff during session, n (range) 2 (2-3) 2 (2-3)

Total games played, n 4 6
Management metrics

Technical issues, n 1 10

Technical issue type Game navigation difficulty Game loading and usability issues without the adaptive software
Management metrics

Total adverse events, n 1 2

Nonserious adverse event, n 1 1

Serious adverse events, n 0 1

Events related to the project, n 0 0