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. 2021 Jun 25;2021:1746945. doi: 10.1155/2021/1746945

Table 2.

The proportion of applications of virtual reality technology in various fields.

Field classification Proportion of application usage Revenue as a percentage
Military 10.09 3.28
Engineering 12.01 4.75
Medical treatment 7.61 5.18
Education 9.32 0.79
Real estate 12.58 2.69
Retail 3.43 1.67
Live broadcast 11.31 4.11
Entertainment 37.92 3.26