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. 2021 Jun 21;18(12):6642. doi: 10.3390/ijerph18126642

Table 1.

Gaming habits of children based on gender.

Male Children Female Children
Prevalence of video gamers 94% 79%
Prevalence of online video gamers 61% 39%
Time spent on VGs (hours per week) M SD M SD
13.70 9.90 7.93 7.85
Prevalence of video gamers by video game genre (only the video game genres with the highest prevalence rates are reported.) First-person shooter games (39%) Simulation games (15%)
Sports games (15%) Sandbox games (15%)
Sandbox games (13%) Fitness games (8%)
Prevalence of video gamers by device used to play VGs Home video game console (63%) Smartphone (61%)
Smartphone (63%) Tablet (60%)
Tablet (53%) Home video game console (32%)
Handheld game console (34%) Handheld game console (18%)
Computer (24%) Computer (16%)
Number of devices used to play VGs
Prevalence of video gamers by time of the day
M SD M SD
2.36 1.04 1.86 1.86
In the afternoon (74%)
Before dinner (47%)
In the afternoon (71%)
Before dinner (60%)
Before dinner (47%)
In the morning (38%)
After lunch (46%)
In the morning (33%)
After lunch (36%) After waking up (9%)
After waking up (6%) Before falling asleep (7%)
Before falling asleep (3%) Before falling asleep (3%)
At lunch (1%) At dinner (3%)
At dinner (1%) At lunch (1%)
Number of daily moments spent on video games M SD M SD
2.29 1.14 2.06 1.02
Prevalence of video gamers by social partner Alone (89%) Alone (85%)
Online friends (60%) Parents (64%)
Parents (53%) Brothers/sisters (34%)
Brothers/sisters (51%) Online friends (22%)
VGS-P score M SD M SD
7.90 4.83 3.98 3.80
Prevalence of video gamers by GD category Non-problem gaming: 34% Non-problem gaming: 79%
At-risk gaming: 44% At-risk gaming: 13%
Problem gaming: 22% Problem gaming: 8%

Notes: VGs = video games; VGS—P = Video gaming Scale For Parents; GD = Gaming Disorder.