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Layer_Type_Rand = 0 Layer_Type_CovNet = 1 Layer_Type_Dense = 2 |
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valset (n, m, Limit, LayerType) if (LayerType = Layer_Type_CovNet) return (cos (n/m*pi())*Limit) else if (LayerType = Layer_Type_Dense) return (n/m*(2*Limit)-Limit) end if end if return random_uniform(-limit, limit) |