Skip to main content
. 2021 Jul 13;23(7):e26063. doi: 10.2196/26063

Table 4.

Path coefficients and hypotheses testing for the seven UTAUT2 determinants and app-feature moderators.

Path βa (SE) Z value P value Hypothesis testing
UTAUT2 b determinants

PEc→BId .36 (0.04) 8.62 <.001 Hypothesis 1 is supported

EEe→BI .09 (0.04) 2.02 .04 Hypothesis 2 is supported

SIf→BI .03 (0.03) 0.90 .37 Hypothesis 3 is not supported

FCg→BI .15 (0.04) 3.55 <.001 Hypothesis 4 is supported

HMh→BI .02 (0.03) 0.49 .63 Hypothesis 5 is not supported

PVi→BI .13 (0.03) 3.97 <.001 Hypothesis 6 is supported

HAj→BI .42 (0.04) 11.52 <.001 Hypothesis 7 is supported

BI→PAk .12 (0.03) 3.60 <.001 Hypothesis 8 is supported
Education-related features

EDl→BI −.02 (0.03) −0.89 .37 N/Am

ED×PE→BI −.08 (0.03) −2.46 .01 N/A

ED×EE→BI .01 (0.04) 0.17 .86 N/A

ED×FC→BI .06 (0.04) 1.80 .07 N/A

ED×HM→BI −.02 (0.03) −0.76 .45 N/A

ED×PV→BI −.04 (0.03) −1.17 .24 N/A

ED×SI→BI .02 (0.03) 0.70 .48 N/A

ED×HA→BI .08 (0.03) 2.63 .009 N/A
Motivation-related features

MOn→BI −.07 (0.03) −2.34 .02 N/A

MO×PE→BI .10 (0.03) 3.16 .002 N/A

MO×EE→BI .08 (0.04) 2.07 .06 N/A

MO×FC→BI −.11 (0.04) −2.79 .005 N/A

MO×HM→BI .02 (0.03) 0.69 .49 N/A

MO×PV→BI −.03 (0.04) −0.72 .47 N/A

MO×SI→BI −.01 (0.03) −0.47 .64 N/A

MO×HA→BI −.18 (0.03) −5.46 <.001 N/A
Gamification-related feature

GAo→BI −.01 (0.03) −0.47 .64 N/A

GA×PE→BI −.03 (0.03) −0.87 .38 N/A

GA×EE→BI −.01 (0.04) −0.29 .77 N/A

GA×FC→BI −.04 (0.03) −1.06 .29 N/A

GA×HM→BI .07 (0.03) 2.77 .006 N/A

GA×PV→BI .02 (0.03) 0.68 .49 N/A

GA×SI→BI .01 (0.03) 0.52 .60 N/A

GA×HA→BI −.04 (0.03) −1.26 .21 N/A

aUnstandardized path coefficient. See Table 5 for the path coefficients of the individual-difference moderators and their interaction effects.

bUTAUT2: Unified Theory of Acceptance and Use of Technology 2.

cPE: performance expectancy.

dBI: behavioral intentions to use the fitness app.

eEE: effort expectancy.

fSI: social influence.

gFC: facilitating conditions.

hHM: hedonic motivation.

iPV: price value.

jHA: habit.

kPA: intentions of being physically active, measured in metabolic equivalent of task minutes per week.

lED: education-related app features.

mN/A: not applicable.

nMO: motivation-related app features.

oGA: gamification-related app features.