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. 2021 Aug 6;11:15998. doi: 10.1038/s41598-021-94960-5

Figure 1.

Figure 1

Individual states and rules of interactions. Using the same coloring system used in animated simulations, we show the different states an individual can be in during a simulation. Individuals keep the masked or not masked attribute assigned at initialization during the course of the simulation. (A) Spread of infection is caused by interactions of overlapping trajectories between infected and susceptible individuals. If the distance between individuals, d, is less than the radius of the two individuals, r, then an interaction occurs. Interactions initiate the generation of a random number that determines if transmission occurs. The chance of infection is randomly generated, based on a gamma distribution with shape parameter, alpha, of 0.25. This probability is further modulated by which individuals in the interactions are wearing face masks. (B) Agents are shown at their positions and states during snapshots of the simulation. Representative simulations of are shown of 0, 40, or 80% of the population wearing face masks. Snapshots are collected at days 0, 20, and 40 of the simulations. (C) Progression of the outbreak, the trajectory of the number of new daily infected individuals (Currently infected) and cumulatively infected from a representative simulation are graphed in light blue and black, respectively.