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. 2021 Aug 5;8(8):e28360. doi: 10.2196/28360

Table 6.

Digital mental health tool (DMHT) features stratified by user status.

Feature
Non–DMHT user (n=1680), n (%) DMHT user (n=277) , n (%) P value Total (N=1987), n (%)
Mindfulness/meditation 1071 (63.8) 200 (72.2) .006a,b 1271 (64.0)
Information or education 1091 (64.9) 163 (58.8) .05a 1254 (63.1)
Distraction tools (drawing, puzzles, music) 1031 (61.4) 139 (50.2) <.001a,b 1170 (58.9)
Symptom tracking (tracking sleep or mood) 994 (59.2) 166 (59.9) .81a 1160 (58.4)
Link to resources, counseling, or crisis
support
986 (58.7) 154 (55.6) .33a 1140 (57.4)
Tools to focus on the positive events and influences in life 953 (56.7) 178 (64.3) .02a,b 1131 (56.9)
Brain games to improve thinking 881 (52.4) 124 (44.8) .02a,b 1005 (50.6)
How to cope with COVID-19 689 (41.0) 126 (45.5) .16a 815 (41.0)
A chatbot to help you with daily stress 537 (32.0) 108 (39.0) .02a,b 645 (32.5)

aChi-square test.

bP values <.05 and less than the Benjamini-Hochberg critical value were considered to be statistically significant.